KnightShift
| KnightShift | |
|---|---|
| Developer(s) | Reality Pump | 
| Publisher(s) | Topware Interactive | 
| Director(s) | Mirosław Dymek Janusz Grzyb Daniel Duplaga | 
| Producer(s) | Alexandra Constandache | 
| Designer(s) | Mirosław Dymek Alexandra Constandache Dirk P. Hassinger | 
| Programmer(s) | Jacek Sikora Maciej Kordas Konrad Kwiatkowski | 
| Artist(s) | Alexandra Constandache Jerzy Kowalik | 
| Platform(s) | Windows, OS X | 
| Genre(s) | Real-time strategy, role-playing | 
KnightShift, also known as Polanie II and Once Upon a Knight, is a real-time strategy and role-playing video game hybrid developed by Reality Pump Studios and released by Topware Interactive for the PC Windows and OS X in 2003. The game is a follow-up to 1996's Polanie. KnightShift (Director's Cut Special Edition) was released for Windows later in 2003.
Cancelled sequel
KnightShift was supposed to be followed by a sequel titled KnightShift 2: Curse of Souls for the PC, PlayStation 3 and Xbox 360.[1][2]
References
- ↑ "Knight Shift 2: Curse of Souls". IGN.
- ↑ "KnightShift 2: Curse of Souls". GameSpot.
External links
- Official website
- KnightShift at Steam
- Once Upon a Knight and KnightShift (Director's Cut Special Edition) at MobyGames
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